Hide and seek

Hide and seek

You will notice that some of the Counters have disappeared. In OLab3, an author can control whether a Counter is visible from one node to the next.

It can be very helpful to hide nodes like flags which the learner does not actually have to see. Or you can draw attention to certain Counters only on the nodes where they are relevant.

Counters and Rules - Main Menu111
  • iFlag ()
  • iFloat ()
  • iText ()
  • iNode ()
  • iCount ()
  • iPulse ()

Map: Counting on You!!_4 (2435)
Node: 49974
Score:

reset

OpenLabyrinth
OpenLabyrinth is an open source educational pathway system

Review your pathway

  • Stage 1
  • Hide and seek

Reminder

empty_reminder_msg

FINISH

Time is up

Debbuger window

iFlag =

Simple on/off flag. 0 = false 1 = true Usually hidden

Previous_value:

iFloat =

Floating point value

Previous_value:

iText =

String values in a counter

Previous_value:

iNode =

Useful for keeping track (in a crude manner) which node the learner is on currently.

Previous_value:

iCount =

Integer counter.

Previous_value:

iPulse =

Integer for heart rate

Previous_value: